Friday, January 15, 2021
02 NEWSPAPERS
Monday, January 11, 2021
01 PROMOTING THE LEGO MOVIE
The uses and gratification framework, outlined by Bulmer and Katz, identify 4 main audience pleasures.
In my view the most important audience pleasure offered by the Lego Movie Video Game, relates to escapism, diversion and entertainment. It is a very active audience pleasure as a game player, as you are invited on quests and to undertake tasks, positioned as the hero who has to solve problems and complete missions to prevent Lord Business from taking over. The video game is set in a fictional world which means the player can escape from their everyday life into this new world full of heroes and creatures. The Lego Movie Video Game offers a menu of about 50 different characters which you can become and it allows player to immerse themselves in the action, rather than being passive.
The Lego Movie Video Game allows players to engage in a battle to save the world and to be on the side of everything that is good, creative and right. The archenemy throughout the game is Lord Business. There are a variety of heroes, eg. Emmet. For younger plays, Emmet is a very accessible avatar as he isn't a superhero; he is a nobody like the average younger game player. Someone who needs the support of his friends, with luck and skill, will battle through and save the day. Female players would find that the ability to play as female characters is empowering because characters such as WyldStyle are strong, independent and superior to other male characters.
Another really important audience pleasure in gameplay, is that it is a co-operative game that you can play with friends. Equally, all video games are the subject of enthusiastic conversations between the game players as it is a shared experience and the Lego Movie Video Game offers a great deal of humour as well as action. This is sometimes known as the watercooler experience which us when people enjoy talking about being fans of any particular media, eg talking about a concert, or a tv program. People who play the same video games enjoy that sense of community with like-minded people.
Friday, January 8, 2021
03 CREATING MEDIA
The first part of today's session is planning how to take forwards my hip hop music video under lockdown at home. I came to these decisions:
- I will approach family members to act as cameraman and discuss suitable filming times outdoors, indoors, in the garden - at the moment my brother has agreed to help me film during my lunch hours and my mum has agreed to help when she can.
- Montage sequences: I started today by making a practice photo in PowerPoint using 'remove background', featuring myself as performer against a school locker hall background (below). By doing this I learnt I should wear more colourful clothes as I feel like I don't stand out enough from the background. By knowing wear my video will be set, I am able to adjust the lighting to fit the scene, e.g. indoors - bright white lights, outdoors - softer yellow lights.
- A series of such images could be cut to the beat. Therefore, is the montage sequence likely to go with a 'quiet' (slow) bit of my lyrics or a 'busy' (fast) bit? That decision will affect what I shoot and how I edit my clips together. For example, when the chorus is being performed, the camera can move rapidly in multiple directions and be edited on beat, however when the verse is playing, the pace can slow down and the narrative can be told.
- Greenscreen: I have the possibility to use my greenscreen at home, the OCR board will allow found images in the circumstances. I could use it to place myself in ideal locations for my music video such as school halls. It allows to be film in locations that I otherwise wouldn't be able to use in llockdown.
- I will re-imagine my music video so that I am able to do it in the lockdown conditions. E.g. new storyboard and selection of camera angles/movements. I will have to think of new locations which I can film at that I am allowed to go to.
Friday, December 4, 2020
PLANNING IDEAS FOR MY MUSIC VIDEO
I aim to create a music video to go with the song 'Same Thing' by The Kid LAROI. The music video must appeal to a teenage audience of 14-18 year olds and must accompany a hip-hop music track. The song I will choose is a hip-hop song which is just slightly over 2 minutes long. I plan to make a music video which involves multiple locations, a story narrative and a range of camera shots, angles and movement.
Song
The song I plan to choose is 'Same Thing' by The Kid LAROI. This song is in the genre of trap, hip-hop and R&B. I plan to choose this song as I love The Kid LAROI's music and so do a lot of other people my age. The Kid LAROI is only 17 so not only does the song relate to teenagers but also the artist. The song is about a boy who finds out that his girlfriend is going out and speaking to other people behind his back. However, the boy is not mad at her because he admits that he does the same things as her.
Narrative
The narrative for my music video relates to the message in the song. I plan to convey the story of the boy (me) who finds out about his girlfriend going behind his back. This will relate to the teenage audience as many teenagers have gone through similar situations of distrust in relationships. I plan to include a mix of performance shots of me lip-syncing to the song, as well as narrative shots of the boy and girl. I plan to use a range of shots to portray the story narrative including multiple camera angles, such as establishing shots and close-ups, and camera movement such as zooms and pans.
Performance
The performance for my music video, I will include multiple locations which are stated in the paragraph below and plan to use a mixture of camera angles to show the performers emotion when lip-syncing.
Location
I will use multiple locations, mostly across the school grounds. Other locations I am planning to use are green screen and night time scene which we are not sure the exact places I will shoot yet. I have had ideas to film my performance scenes in the school sports hall with a basketball hoop in the background. I am planning to do this as the song is American and the outfit I plan to wear is quite American. This location will also link to that as a lot of American teens love basketball. The narrative scenes will be shot across the school grounds to tell the audience that this is all happening at a school. This relates to a teen audience as most teens attend school.
Monday, November 23, 2020
PAPER 1 Q5
Paper 1 Question 5
5. Explain how historical contexts influenced the portrayal of heroes and villains in television programmes. Refer to The Avengers from 1965 to support your answer. [10 Marks]
5. During the
time of the Avengers, World War 2 had ended a few years ago. This shook the
British public and were still recovering from the damage in the 1960s. Also,
the Cold War has also just started so people were very scared that war would
happen again. The Avengers: Town of No Return presents the idea that the UK is
being invaded again and John Steed and Emma Peel are there to save the day.
This depicts the invaders as the obvious villains as the 1960s audience would
have hated them for wanting to start a war. It also makes Steed and Peel seem
like the obvious heroes as they are very British and will do everything in
their power to stop them. Steed is strong, smart and has gadgets which can
defeat any enemy, and Peel is athletic, agile and brave and can put up a fight
against anyone, no matter the gender. This also makes the women watching at the
time believe they are equal to men and can fight for equal rights. Also, the
fact that, in the end, Steed and Peel save the day and stop the invasion,
reassures the 1960s audience that even if war did break out again, the country
would be okay because we have people like Steed and Peel to protect us.
Sunday, October 4, 2020
THE OBSERVER QUESTIONS
Q.5 Analyse the representation of gender on the front cover of The Observer. Give two examples from the extract. [5 marks]
Firstly, the majority of the articles and stories on The Observers cover are about men. For example, the majority of the people in the photograph are men, the headline is about the prime minister (a man) and in the skyline there is an article about 'me and my dad, Clive James' both men. Also, all of the writers on the cover are men. For example, Toby Helm wrote the article on Boris Johnson and Jamie Doward wrote the article about the police.
Q.9 In this question you will be rewarded for drawing together elements from your full course of study, including the theoretical framework and media contexts.
How far does the media language on the front cover of The Observer. reflect genre conventions? [15 marks] I have explained terms a bit to guide you!
In your answer, you should:
- analyse the media language, using specific examples
- make judgements and draw conclusions about how far the media language reflects generic conventions (= looks like a quality broadsheet front cover) or other areas of the theoretical framework (= meets audience needs) and media contexts (= looks like a typical Observer production, bearing in mind its target audience and its ethos).